The Game System

The Game System

We use the Morrow Project Version 4.0 RPG game system available from Timeline LTD as the world the story evolves in.  In most Morrow Project games the teams wake up 150 years after the war in a typically uneventful way.  We chose to do something very different but absolutely plausible in the Morrow Project universe.   The team actually would have died in their freezing tubes if it was not for the accident that caused their location to be discovered and then rescued.  The team now consists of 4 Typical team members, 1 local hunter, and a Morrow Projecto doctor that has been in the world for 10 years and has seen what the others have yet to discover.  This creates some dynamics that most Morrow Games do not have or experience.

Typically a Morrow team is not a military unit that goes out shooting everything.  They are frozen with their supplies and once they run out,  it’s gone.  Nobody is making new ammo for them, no parts, you cant stop at a store for more batteries.  The vehicles typically use a reactor that lasts a very long time to avoid having to look for fuel that has not existed for 150 years.  But even then things can cause problems.  For example this team has a heavy water fusion reactor that requires replacement of the heavy water, not something that is easily found even today.

We also play the game using different rules in some spots.  For example the combat rules for The Morrow Project is completely different from what we are using.  This is because we needed something that makes for better radio drama.  There is a lot of simulation in the game system that translates to less action for the listener, so we simply avoid it or simplify the rules for the podcast.  It’s no fun to kill players for the listener and makes the story harder to get established if we are changing player characters every month.  Not to say I am not ruling it out, most long term Morrow Project games do end up with only 1-2 team members left walking the wasteland on their own with only a beat up rifle and 10 rounds left in the magazine.  It’s a harsh world that has a lot of danger in it that the best military hardware is useless against.

As we get moving and if there is any interest, we will be publishing here materials we use in the game.