To Morrows End – Special Apr1
Something the team wanted to give all of you for being awesome listeners. Happy April Fools day!
Something the team wanted to give all of you for being awesome listeners. Happy April Fools day!
The team meets the Island’s elders and discovers more about what happened here. There was a morrow team but they did not uplift the island as planned.
The team discovers something about the farm that has them on the hunt for some new clues.
The team heads out on a boat in the storm to the island wondering what they will find and will they have a warm welcome. Or are they walking straight into a trap.
The Team gets to learn from Adier at the farm about his great grandfather, and helps them solve a pesky critter infestation problem while they are at the farm.
The team reveals information to the stranger from the island that gets them an invite to travel to Macinaw. But a storm is brewing and it’s going to cause them some problems.
The team goes back to the Blacksmiths after discovering who his grandfather was. William makes some new fans in Centralia, and they borrow a horse and cart to head out to a farm.
The team gathers their thoughts after their meeting, they are paranoid as they are not people of interest and the weather takes a fast turn for the worse when they learn something disturbing….
The team explores Centralia and makes some friends they did not expect while uncovering a mystery that surrounds the town it’s self.
The team faces the music in front of the town council to answer for what Charley has done. And find an unexpected ally that might be able to get them access to what they need to fix the mech and cross to the Upper Peninsula.